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Avi .
Avi .
Lead Concept artist @ Paradox Interactive
Stockholm, Sweden

About

Professional with 10 years of work exp. Worked most of it in AAA and recently in GSG. Loves to try new stuff. Easy to work with. Loves to collaborate.

Skills

Concept ArtCharacter DesignPhotographyDigital SculptingSculpting3D ModelingTexturingLevel DesignIllustration

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush
ArtRage
ArtRage
3DCoat
3DCoat
Lightroom
Lightroom
Octane Render
Octane Render
Blender
Blender
DAZ Studio
DAZ Studio
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Stellaris
    • Year
      2022
    • Role
      Concept artist
    • Company
      Paradox interactive
    • Video Game
      Remedy - Control
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Dhruva Interactive
    • Video Game
      Naturalmotion - Dawn of Titans
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Dhruva Interactive
    • Video Game
      Starbreeze - Overkill's The walking dead
    • Year
      2018
    • Role
      Concept artist
    • Company
      Dhruva Interactive
    • Video Game
      Starbreeze - Dead by daylight
    • Year
      2016
    • Role
      Illustrator (Marketing art)
    • Company
      Dhruva Interactive
    • Video Game
      Remedy - Quantum break
    • Year
      2016
    • Role
      Concept artist
    • Company
      Dhruva Interactive
    • Video Game
      Forza horizon 2
    • Year
      2014
    • Role
      3D game artist
    • Company
      Dhruva Interactive

Experience

  • Lead Concept artist at Paradox Interactive Studios
    Stockholm, Sweden
    August 2021 - Present

  • Senior Concept artist at Rockstar India
    Bangalore, India
    June 2019 - February 2021

  • Senior Concept artist at Dhruva Interactive
    Bangalore, British Indian Ocean Territory
    November 2013 - May 2019

  • Intern Concept Artist at Disney UTV Indiagames
    Mumbai, British Indian Ocean Territory
    July 2013 - September 2013

    As an intern concept artist I have developed ideas for various game elements for the Mobile game 'Hitout Heroes'. which upon approval are finalized and Went into production.

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